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Independent reporting and practical analysis for Steam hardware and SteamOS.
Showing 1-4 of 4 articles.
The New Steam Controller Is Already a Robot, a Musical Instrument, and a Hacker's PlaygroundEarly Steam Controller projects cover haptic experiments, raw audio playback, camera-guided charging, MIDI playback, an OpenPuck receiver, non-Steam Windows support, and Valve-provided CAD files. They show an active mod scene, not official product features.
Steam Controller Specs: Trackpads, Puck, Battery, and Steam InputSteam Controller combines TMR sticks, dual trackpads, gyro, rear buttons, Grip Sense, haptics, Puck wireless, and Steam Input. The same input design carries across Steam Deck, Steam Machine, and Steam Frame.
Steam Controller StatusSteam Controller status is tracker-based, not stock-based. The tracker covers reservations and shipping; early reviews favor Steam-first couch play, Puck wireless, battery life, and repairability, while availability and non-Steam support remain caveats.
Steam Controller Explained: Valve's Missing Link for Couch PC GamingSteam Controller is Valve's Steam-first gamepad for couch PC gaming. It combines a familiar layout with trackpads, gyro, rear buttons, Steam Input profiles, Puck wireless, and support across Steam Deck, Steam Machine, Steam Frame, and PCs running Steam.